#Various options that affect individual hats. [BalanceOptions] [BalanceOptions.MiningHat] #Mining Hat speed increase with Efficiency V. # Default: 1.5 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency5 = 1.5 #Mining Hat speed increase with Efficiency IV. # Default: 1.0 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency4 = 1.0 #Mining Hat speed increase with Efficiency III. # Default: 0.8 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency3 = 0.8 #Whether or not damaging of Mining Hat should be enabled. miningHatDamageEnabled = true #Mining Hat durability. # Default: 450 # Range: 1 ~ 10000 miningHatDurability = 450 #Whether or not Night Vision effect of Mining Hat should be enabled in dark areas. miningHatNightVisionEnabled = true #Whether or not wearing a Mining Hat should make Piglins neutral. miningHatMakePiglinsNeutralEnabled = true #Mining Hat speed increase with Efficiency II. # Default: 0.6 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency2 = 0.6 #Mining Hat speed increase with Efficiency I. # Default: 0.4 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency1 = 0.4 #Mining Hat speed increase without Efficiency enchantment. # Default: 0.2 # Range: 0.0 ~ 5.0 miningHatSpeedWithEfficiency0 = 0.2 [BalanceOptions.PostmanHat] #Whether or not Hunger effect of Postman Hat should be enabled while running. postmanHatHungerEnabled = true #Whether or not damaging of Postman Hat should be enabled. postmanHatDamageEnabled = true #Postman Hat durability. # Default: 600 # Range: 1 ~ 10000 postmanHatDurability = 600 [BalanceOptions.ChoppingHat] #Chopping Hat speed increase with Efficiency II. # Default: 0.6 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency2 = 0.6 #Chopping Hat durability. # Default: 300 # Range: 1 ~ 10000 choppingHatDurability = 300 #Chopping Hat speed increase with Efficiency I. # Default: 0.4 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency1 = 0.4 #Chopping Hat speed increase without Efficiency enchantment. # Default: 0.2 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency0 = 0.2 #Chopping Hat speed increase with Efficiency V. # Default: 1.5 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency5 = 1.5 #Whether or not damaging of Chopping Hat should be enabled. choppingHatDamageEnabled = true #Chopping Hat speed increase with Efficiency IV. # Default: 1.0 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency4 = 1.0 #Chopping Hat speed increase with Efficiency III. # Default: 0.8 # Range: 0.0 ~ 5.0 choppingHatSpeedWithEfficiency3 = 0.8 [BalanceOptions.ShulkerHelmet] #Whether or not damaging of Shulker Helmet should be enabled. shulkerHelmetDamageEnabled = true #Shulker Helmet durability. # Default: 600 # Range: 1 ~ 10000 shulkerHelmetDurability = 600 [BalanceOptions.AquanautHelmet] #Aquanaut Helmet durability. # Default: 600 # Range: 1 ~ 10000 aquanautHelmetDurability = 600 #Whether or not damaging of Aquanaut Helmet should be enabled. aquanautHelmetDamageEnabled = true #Aquanaut Helmet effect time of Conduit Power with Efficiency V. (in seconds) # Default: 360 # Range: 10 ~ 420 aquanautHelmetEffectTimeWithEfficiency5 = 360 #Aquanaut Helmet effect time of Conduit Power with Efficiency IV. (in seconds) # Default: 300 # Range: 10 ~ 360 aquanautHelmetEffectTimeWithEfficiency4 = 300 #Aquanaut Helmet effect time of Conduit Power with Efficiency I. (in seconds) # Default: 120 # Range: 10 ~ 180 aquanautHelmetEffectTimeWithEfficiency1 = 120 #Aquanaut Helmet effect time of Conduit Power without Efficiency enchantment. (in seconds) # Default: 60 # Range: 10 ~ 120 aquanautHelmetEffectTimeWithEfficiency0 = 60 #Aquanaut Helmet effect time of Conduit Power with Efficiency III. (in seconds) # Default: 240 # Range: 10 ~ 300 aquanautHelmetEffectTimeWithEfficiency3 = 240 #Aquanaut Helmet effect time of Conduit Power with Efficiency II. (in seconds) # Default: 180 # Range: 10 ~ 240 aquanautHelmetEffectTimeWithEfficiency2 = 180 [BalanceOptions.LuckyHat] #Lucky Hat durability. # Default: 300 # Range: 1 ~ 10000 luckyHatDurability = 300 #Whether or not damaging of Lucky Hat should be enabled. luckyHatDamageEnabled = true #Whether or not Unluck effect of Lucky Hat should be enabled after fishing/killing. luckyHatUnluckEnabled = true [BalanceOptions.WingHelmet] #Whether or not Levitation effect of Wing Helmet should be enabled. wingHelmetLevitationEnabled = true #Whether or not damaging of Wing Helmet should be enabled. wingHelmetDamageEnabled = true #Wing Helmet durability. # Default: 600 # Range: 1 ~ 10000 wingHelmetDurability = 600 [BalanceOptions.MushroomHat] #Mushroom Hat durability. # Default: 80 # Range: 1 ~ 10000 mushroomHatDurability = 80 #Whether or not damaging of Mushroom Hat should be enabled. mushroomHatDamageEnabled = true #Interval the Mushroom Hat is eaten by the player (in ticks). default: 60 (3 seconds) # Default: 60 # Range: 1 ~ 10000 mushroomHatEatInterval = 60 [BalanceOptions.StockingCap] #Whether or not damaging of Stocking Cap should be enabled. stockingCapDamageEnabled = true #Stocking Cap durability. # Default: 600 # Range: 1 ~ 10000 stockingCapDurability = 600 [BalanceOptions.BunnyEars] #Whether or not damaging of Bunny Ears should be enabled. bunnyEarsDamageEnabled = true #Bunny Ears durability. # Default: 450 # Range: 1 ~ 10000 bunnyEarsDurability = 450 #Whether or not Eat Boost of Bunny Ears should be enabled. bunnyEarsEatBoostEnabled = true #Whether or not Jump Boost of Bunny Ears should be enabled. bunnyEarsJumpBoostEnabled = true [BalanceOptions.Halo] #Whether or not damaging of Halo should be enabled. haloDamageEnabled = true #Halo durability. # Default: 600 # Range: 1 ~ 10000 haloDurability = 600 [BalanceOptions.StrawHat] #Straw Hat speed increase with Efficiency II. # Default: 0.6 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency2 = 0.6 #Straw Hat durability. # Default: 600 # Range: 1 ~ 10000 strawHatDurability = 600 #Straw Hat speed increase with Efficiency III. # Default: 0.8 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency3 = 0.8 #Straw Hat speed increase with Efficiency IV. # Default: 1.0 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency4 = 1.0 #Straw Hat speed increase with Efficiency V. # Default: 1.5 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency5 = 1.5 #Whether or not damaging of Straw Hat should be enabled. strawHatDamageEnabled = true #Straw Hat speed increase without Efficiency enchantment. # Default: 0.2 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency0 = 0.2 #Straw Hat speed increase with Efficiency I. # Default: 0.4 # Range: 0.0 ~ 5.0 strawHatSpeedWithEfficiency1 = 0.4 [BalanceOptions.EnderHelmet] #Ender Helmet durability. # Default: 80 # Range: 1 ~ 10000 enderHelmetDurability = 80 #Whether or not damaging of Ender Helmet should be enabled. enderHelmetDamageEnabled = true #Whether or not interdimensional teleporting with the Ender Helmet should be enabled. enderHelmetInterdimensionalEnabled = true