#Config for Regions Unexplored! [region_weights] #Sets Terrablender region weight for the primary region. #Range: 0 ~ 2147483646 primary_region_weight = 11 #Sets Terrablender region weight for the secondary region. #Range: 0 ~ 2147483646 secondary_region_weight = 8 #Sets Terrablender region weight for Nether region. #Range: 0 ~ 2147483646 nether_region_weight = 14 [biome_toggles] #overworld_biomes toggle_alpha_grove = true toggle_arid_mountains = true toggle_autumnal_maple_forest = true toggle_bamboo_forest = true toggle_baobab_savanna = true toggle_barley_fields = true toggle_bayou = true toggle_blackwood_forest = true toggle_shrubland = true toggle_maple_forest = true toggle_temperate_grove = true toggle_fen = true toggle_rainforest = true toggle_old_growth_rainforest = true toggle_tropics = true toggle_steppe = true toggle_joshua_desert = true toggle_prairie = true toggle_deciduous_forest = true toggle_silver_birch_forest = true toggle_boreal_forest = true toggle_frozen_tundra = true toggle_cold_boreal_forest = true toggle_cold_deciduous_forest = true toggle_giant_bayou = true toggle_orchard = true toggle_redwoods = true toggle_sparse_redwoods = true toggle_saguaro_desert = false toggle_meadow = true toggle_cherry_hills = true toggle_willow_forest = true toggle_pine_forest = true toggle_icy_desert = true toggle_frozen_forest = true toggle_flooded_plains = true toggle_eucalyptus_forest = true toggle_dry_bushland = true toggle_outback = true toggle_chalk_cliffs = true toggle_grassy_beach = true toggle_gravel_beach = true toggle_muddy_river = true toggle_cold_river = true toggle_lupine_plains = true toggle_highland_fields = true toggle_poppy_fields = true toggle_grassland = true toggle_lush_hills = true toggle_towering_cliffs = true toggle_icy_heights = true toggle_pine_slopes = true toggle_mountains = true toggle_flower_field = true toggle_pumpkin_fields = true toggle_mauve_hills = true toggle_golden_boreal_forest = true toggle_spires = true toggle_fungal_fen = true toggle_smouldering_woodland = true #cave_biomes toggle_scorching_caves = true toggle_lush_delta = true toggle_bioshroom_caves = true toggle_redstone_caves = true toggle_prismachasm = true #nether_biomes toggle_mycotoxic_undergrowth = true toggle_redstone_hell = true toggle_blackstone_basin = true toggle_glistering_meadow = true toggle_corrupted_holt = true [worldgen_options] #surface_rules toggle_custom_dirt = true [block_color_options] #Sets Eucalyptus colour transition size. Bigger number = bigger distance between colours. #Range: 0.0 ~ 200.0 eucalyptus_transition_size = 25.0 #Sets Eucalyptus colour saturation. #Range: 0.0 ~ 1.0 eucalyptus_saturation = 0.5 #Sets Eucalyptus colour saturation. #Range: 0.0 ~ 1.0 eucalyptus_brightness = 0.8